Monthly Archives: January 2025

Wicked: Part 1

The disclaimer is this: I saw Wicked (the stage musical) at Fair Park in Dallas some years ago. There was this amazing moment when the power went out due to a spectacular thunderclap, and whoever was playing Elphaba made a perfect in-character joke that I can only remember the feeling of, but not the content. It is a tragedy. But the point is, I know this story, and normally would not do a review.

However, it is the case that Wicked is a story that has substantially built upon the musical’s foundations. Due to pulling more material from the book? I cannot remember it well enough to say, sadly. But all the same, there are things worth talking about between them. And I’m qualified to do it!, since we watched a bootleg copy of a show from the original run, after we got home from the theater last night.

First of all… for being Broadway, man, that was a sparse and boring stage the majority of the time. Of course a movie and a special effects budget is going to surpass a stage, for the visual telling of a story. But like, I look at Hamilton and the staging is just so good that effects and period architecture would feel extraneous. Whereas, and okay being a fantasy setting certainly makes a difference, but the staging in the movie outstripped the Broadway version in every way, so extensively that I feel like I’m kicking Kristin Chenoweth in the voice just by saying so. It’s simply not a fair comparison.

Anyway, I was saying it’s longer, and boy is it longer. This Part One is like 15 minutes longer than the entire show, and it only covers Act One. And I’ll be real, yes, they could have trimmed it back some. But lavish pointless dance numbers aside, almost everything they added provided more and better context. Fiyero meeting Elphaba before he met anyone else? Adding the poppies into the Elphaba and Dr. Dillamond scenes? The backstory on the introduction of Elphaba’s hat? All of these were small but mighty improvements to the story, well out of proportion to the effort involved.

Lastly: Ariana Grande does an amazing job of channeling Chenoweth’s bubbly blondeness, while Cynthia Erivo actually surpasses Idina Menzel, I think, perhaps not in the singing[1], but in the acting. Not that Menzel was in any way bad, but she always looked so happy when she was singing, regardless of the context. Erivo’s stone face rarely cracks, and it means a lot when it does. Because, honestly, what would she have had to be happy about for the majority of her life?

To sum up: unless they somehow dramatically foul up Part 2, this will be the definitive version of the story, just as Judy Garland’s 1939 outing will always be the definitive version of the mirror story. And yes, that’s meant to be high praise.

[1] Although I wouldn’t want to judge that contest

Escape Academy

This week in “We played it just before it fell off Game Pass, so now you can’t!”, I bring to you Escape Academy. The conceit is, escape rooms, but what if there was a Hogwarts for them? And really… there’s not a lot to talk about here. There is a story, technically, and the graphics are pretty terrible, but what actually matters to your enjoyment of the game is if you want to play escape room puzzles, some of which eventually get pretty tricky.

It has 2 player co-op (nice), 2 player vs (I was not a fan, but it’s not actively bad, and we only tried one mode of many), about 12 levels, and several expansions that weren’t on Game Pass and thus we did not try them, but since now none of it is on Game Pass, arguably the bundle is worthwhile I suppose?

All in all: pretty good if you like co-op games, maybe not much of a much if you don’t?

Cam

It’s been so long since I last heard my podcast that I no longer remember exactly what the category was that led them to choose Cam. At a guess, modern and doppelganger? But I’m not sure that’s right. (It would really help if I could remember other movies they discussed watching instead, but, here we are. Or I could write most of this review, then listen to the beginning of the podcast episode about this movie to get the answer, but I have another review yet to write, so that seems like a bad idea. So I’ll just shrug and move on.)

So there’s this camgirl, Lola. (Or Alice.) She’s trying to move upward in the ranking on her site, which I think is determined by donations rather than views? Though it’s hard to tell since they correlate. Anyway, her character thumbnail sketch is “cambitious[1], not out to her mom, out to her kid brother, has a devoted following and a few industry friends”. What sets her apart from anyone else is she knows enough about practical effects to do pretty extreme shows that go in directions you would maybe not expect of a porn biography but maybe would expect of a horror flick.

Anyway, that would be the whole movie, except one day she wakes up to find herself on cam, by which I mean the stream is running and she’s onscreen, but she’s also in bed watching it, because whoever is on the stream isn’t actually her. And then the rest of the movie is a genre I like very much, wherein it’s impossible to prove to anyone that you’re really you, because if the system is rigged, the system always wins. Even the people who know you, they’re not inclined to doubt the evidence of their eyes, especially if you’ve been keeping secrets.

Naturally, therefore, I loved the rest of the movie[2]. …right up until the end, where it kind of just sputtered out. Alas.

[1] This is a word I made up, not a term of art. But I can believe it could be, you know?
[2] Except for the scene with the whale, which was more than a bit disturbing.

Close to the Sun

In the second half of December, right after I started the new Indiana Jones game and got my new PS5 Pro (halfway or more through the 5’s lifecycle), I… played none of those games, because I learned that a Nikola Tesla themed game I had been interested in was leaving Game Pass. Hence, another entry in my ongoing series of timely reviews for games you can no longer just get, as in for “free”.

Close to the Sun tells an extremely alternate history of the 1890s, where Tesla was successful enough with his electricity plans to corner that market worldwide, and then he built an enormous scientific research vessel, to which the main character has been invited by her sister. When the reporter sister arrives (as opposed to the scientist sister, you see), she discovers that nobody is home, but there’s a giant quarantine sign[1] and a lot of damage and weird shimmering images of people walking around.

Thus commences the barely not a walking sim exploration of the ship, to find and rescue her sister, figure out what went wrong, and ultimately escape, one hopes. As a game, it was I think only okay except for my interest in the whole Tesla / Edison thing, which elevated it somewhat. The four characters were all pretty good, the mysteries were mostly compelling, the ending was, I will say, “rushed”. All in all: decent and short enough to not crazy overstay its welcome, but marred by a truly awful save system that meant if for any reason I did not finish a chapter, I would have to start it over. So, be prepared to play for a while at a time whether you like it or not, since the XBox’s quick resume system is a complete failure on this game in particular as well as the lack of good saving I already mentioned.

In further conclusion, maybe it’s better as a game than I’m giving it credit for, and mostly the technical issues are why my estimation rounded downward a bit.

[1] I cannot explain precisely why, but it was particularly affecting to me that the quarantine sign was painted over the exit to the internal docks, in case anyone wanted to leave, but with no hint of any warning to anyone coming in.