Tomb Raider: Definitive Edition

91jwO5PCReL._SL1500_A quote from my review of the first Uncharted game, lo these many years ago: Pretty much, it’s a Tomb Raider game where they reduced the budget on breast motion physics and invested that money into storyline and dialogue. It was, I think, a good trade.

I have a feeling that someone paid attention to that sentiment, because just a few years later Eidos rebooted the Tomb Raider franchise with exactly those modifications to the bottom line. And while I like the Uncharted series quite a lot, Lara Croft is a character I’ve been following for decades. Seeing her in the game she’s deserved ever since her inception was a pure joy.

Tomb Raider charts her progress from young archaeologist on her first big historical search to seasoned fighter of enraged beasts and evil men, not to mention world-class gymnast, expert mountaineer, and well, tomb raider. Which is to say, yes, it’s kind of silly if you don’t willingly blind yourself to that kind of thing. But the game solidly scratched my exploration and collection itches, redeemed a character that had always deserved better, and told a really good story along the way. I look forward to snagging the sequel.

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2 responses to “Tomb Raider: Definitive Edition”

  1. […] with Tomb Raider as a movie is that it’s based on a video game. I mean, it’s based on the truly outstanding reboot of the original series, and that helps a lot. But it’s a really solid modern take on the […]

  2. […] game itself is… fine? As has been said by others elsewhere, it’s basically a modern Tomb Raider ripoff, but without that part of the gameplay being as polished. Tradeoffs are that the Force […]