Tag Archives: adventure

Up (2009)

Yesterday, I learned that my occasional free AMC tickets even count for the 3D movies. That right there is pretty awesome, what with the extra charge they carry. Yay! I also learned that with a little bit of ingenuity and an unreasonable amount of helium, anyone can get a second chance. (Well, anyone who isn’t an obsessed bad guy that’s probably older than God.)

Up tells the story of a couple’s dreams of adventure at Paradise Falls in South America, and of a lonely old man’s quest to fulfill those dreams on his wife’s behalf after a protracted, ten minute long sucker punch delivered as the film’s prologue. Along for the ride are a floating house, a cub scout, a pack of talking dogs, a pretty hilarious giant bird, and the aforementioned bad guy. That’s pretty much all I want to say, because, well, it’s yours to watch now. I’m pretty sure this is the best Pixar movie, and yeah, you should really ought to go see it.

Peter Jackson’s King Kong

Back in the hazy, halcyon days of yore, when I had just gotten my ‘siddy, there were a fair number of launch titles I was interested in. And a few I wasn’t, mostly racing games and Perfect Dark Zero, which always seemed kind of terrible and whose demo left me cold. And there was King Kong, which seemed pretty awesome, but outside my then-jobless budget. And then as the months passed, it kept looking kind of old and worn compared to the new shiny games coming out at the same prices. (I’m looking at you, Dead Rising and Oblivion!)

But then, earlier this month, it was sitting lonelily on the shelf at Fry’s for $19.99. That is the exact perfect price to win me over. And as it happens, it’s a price I’m pretty happy with. It’s still a lot prettier than Wii Sports, but when I compare it to any of the last 6 months’ worth of HD games I’ve played, it lacks a certain indefinable something. I’m pretty sure that something is realistic water effects, and wow, behold the snobbery of me! Anyway, aside from that, it was a pretty good game. Maybe slightly short, and maybe slightly easy, but neither in such a way that I felt like I’d lost out on the deal.

As the title implies, it’s almost a straight port of the movie, though with a lot more fighting giant insects and man-sized dinosaurs, and a little more running from T. Rex-y ones. I took longer than I should have to figure out the right way to perform most of the combat. But since I was playing as a script writer turned adventure hero, I don’t mind so much. Also, I’m sure the game would have been a lot easier if I’d been willing to leave areas with any of my enemies unkilled. The play as Kong part suffered from some of the same failure of learning curve on my part, which is less excusable, since I kind of figure he knew how to fight all along. (Though if so, where did all the other giant monsters keep coming from? Shouldn’t they have been dead by now?) Still: perfectly fun game up until the last level, where it suddenly becomes a quagmire of misery and depression. In case you’re not familiar with the game or any of the three versions of the film: nevermind why.

The Legend of Zelda: Twilight Princess

Once upon a time, there was a lame commercial rap that currently resides in my brain in the place where I ought to be able to remember things that were actually happening to me in junior high school.

It’s the Legend of Zelda, and it’s really rad
Those creatures from Ganon are pretty bad
Octoroks, tektites, leevers too!
But with your help, our hero pulls through

And then, presumedly, there were record scratchings, rap breathing, and so forth. And the game sounded incredibly cool, despite my lack of interest in rap and my lack of knowledge as to what, exactly, a tektite was. And in the fullness of time, I found it actually was incredibly cool. And then it had a sequel, which I liked well at the time though it kind of annoys me now. And then it had another sequel which was incredibly awesome, and then even more, and all of them bottomed out at really good, with several of them maintaining brilliance. So, y’know, yay franchise. And now we have the Wii, which is like a video game system, except that instead of purposefully wiggling your fingers, you purposefully flail your whole upper body. Which translates for your average Zelda fan into actually aiming the bow, or swinging the Master Sword, or taking Princess Zelda into your arms and… okay, maybe that part doesn’t happen. Fair enough. Still, though, even without creepy video game fantasies, Twilight Princess is a good game. In fact, despite that it’s a retread of two out of the last three Zelda games with only about 20% obviously new content, it’s pretty much a great game.

Of course there are bombs, boomerang, and bow. I mean, that’s the way it goes. Except for the motion control differences, really, the gameplay is unchanged in the last five years or more. The story has a fair amount of new to it. After starting out as the young man that everyone relies on to keep the village going, Link is quickly caught up in momentous events when a band of goblins steals all of the other children out of the village and, in the same evening, a mysterious twilit fog falls, transforming him into a wolf and leaving him stranded in a world of warped and powerful beasts intent upon his destruction. (And, Princess Zelda is in danger.) Naturally, therefore, Link sets out on a quest to retrieve certain artifacts that might enable his new friend Midna, who originates from the same twilight world that is now threatening Hyrule, to save her people from that threat.

Also, there’s fishing.

National Treasure

I drive. A lot. Also, I hate driving. This makes for hours per month of unpleasantness, and leads me to spend too much money on pleasant cars that improve the experience, and it leads me on fruitless searches for good radio stations, books on CD, and such. At least it used to, but now I’ve found enough good talk radio to keep me in business. Music is lame about 75% of the time, and I love a good discussion, so it was a perfect match for me, and now I find the majority of my driving accompanied by someone to argue with, even if they can’t hear my side. Hey, it’s enough to keep me awake and lively, so I’ll take it.

Which is how I found myself winning a contest on my way home after Thanksgiving, picking up the prize on Monday morning, and strolling into the theater to see National Treasure on Monday afternoon. (The other alternatives were Ocean’s Twelve, which I very much want to see, and Blade: Trinity, which I’m sure I will see at some point, if only to determine if it was a bigger techno nightmare than its sequel predecessor, but this was basically free, so a-Cage-in’ I did go.)

I haven’t seen a lot of CSI, but I’ve seen enough to know that Jerry Bruckheimer is enamored of it. I can say this with great certainty because the first third of the film was chock full of the trademark CSI speculative flashes back and forward, while l’il Nicky Cage learns to be a treasure hunter and follow those clues all over the northeastern US. Unfortunately, he’s being hounded by one-time partner Sean Bean, who wants the treasure for himself. Presumedly because he heard it contains the Ring of Power.

Luckily, our plucky everyman-with-sad-eyes hero is accompanied by WiseCracking Cowardly Sidekick and Blonde Love Interest Who Is A Strong Woman, Really, But Sometimes Just Wants/Needs To Be Rescued. All the guns and money in the world can’t stand up to a trio like that, now can they? I assume they had names, but I honestly can’t remember what they are, especially since my head is full of the lead treasure hunter being named Benjamin Franklin.

So, typical Bruckheimer flick, with the paper-thin characters, vaguely unplausible premise, and lots of cool visual scenes. If that kind of thing makes you hate Hollywood for being so carbon-copied-crappy, then this is exactly what you’re talking about. If you enjoy watching people run around being shot at, blown up, or actioned in other various ways, well, it’s Bruckheimer, and I think we all know he delivers. If you wonder why it came out in November instead of late June, then you’re just like me.

To the movie’s credit, there even is a bit of a mystery. Sure, it’s impossible to doubt that Cage will solve all the clues and elude the bad guys, but is there really a treasure at all? And is it being guarded by horrifying Egyptian (or possibly Bavarian) jackals, golems, spirits, and pit traps? For that, you’ll have to actually watch it.