Tag Archives: science fiction

Northstar Rising

I went with a Deathlands book to ease myself into reading not-The-Wheel-of-Time, and I have to say, it was a solid choice. (The other initial possibility was Dresden Files.) See, while I had no problem returning from screen to paper, I had a huge problem reading a book that didn’t have Rand in it. Not him specifically, but I’m not kidding either; for pretty much the first half of Northstar Rising, everything about it felt subtly wrong, like I was reading a fake book that someone was trying to convince me was the real thing.

Eventually I settled in, and this one is every bit as good as the others, though I am starting to have minor problems with the series. For one thing, the titles? Chosen seemingly at random lately. I’ll admit that they went to Minnesota, which is in the north. But otherwise, they hung out with cryogenically frozen doctors (who are a touch on the stereotyped side, alas) and giant ant swarms and vikings and barrels of radioactive waste. You know, like you do when it’s the nuclear devastated wastelands of America a hundred years in the future.

Then again, I cannot really say what I’d have named it instead, there being no common theme to pull the various events of the book together. On the other hand, they broke formula a little, and that’s probably good news. Like I say, minor problems. Certainly nowhere near enough to make me put away the mind candy.

Halo 4

Remember that time when I played Halo 3 and called it a science fiction trilogy? So it turns out that a new studio got their hands on the property and made a new game, so, trilogy no more I suppose. To get the obvious parts out of the way, gameplay is identical to the previous games, so if you liked those, you should ought to like this too. I reckon that the same is true for multi-player, but I haven’t hit it up yet, so I cannot say for certain. But the important questions are: new studio? new plot entry in an already complete story? seriously, someone thought this was a good idea?

Except, in contravention of all known wisdom on the topic, this may be the best Halo of all of them. It’s like, yeah, the new story absolutely relies on everything that has gone before and would never work as a standalone tale, and what has gone before is a pretty cool story that had lots of highs and lows and dramatic tension and tragedies and triumphs, and I stand by all the good I’ve ever said about it. But Halo 4 relates two very personal, small-scale struggles, and it wrestles on multiple fronts with a question as old as the very genre of science fiction itself, what does it mean to be human?

There’s also an entirely serviceable sci-fi plot to hold up these philosophical delvings, about which I’m glad, because you have to have a working plot, and a working plot about the historical forebears of all the cool tech floating around in the galaxy is always of interest. But mostly this game was about the emotional resonance for me, and I have not had this much investment in a specific videogame outcome but a handful of times previously. (Aeris in Final Fantasy VII, the shocking climax of Assassin’s Creed: Brotherhood, and my fierce protectiveness of Tali in the Mass Effect games are all I can think of.) Honestly, there’s a specific line of dialogue that haunts me days later, and I don’t think any of the others have managed that. (Aspects of the Portal games haunt me too, but not in the same way.)

Mass Effect 2

Remember when Shepard, um… yeah, okay, neither do I. I know she did something to learn about the history of the Protheans and the present of the Reapers, and repelled an initial foray into “the destruction of life as we know it”, but that’s about all I remember. Because I played Mass Effect way too long ago. To give you an idea of how long ago, I didn’t finish playing Mass Effect 2[1] until after the majority of people I know who like video games had finished Mass Effect 3.

But I did. And it turns out that knowing why the Citadel was attacked and what that means to the next few years of “life as we know it” isn’t so relevant when compared to politics, especially if new players in the galaxy (called by people who are watching history The Collectors because of their habit of gathering up entire populations and leaving through a mass effect relay nobody else has ever returned from in recorded history) kill you before people get a chance to decide if they consider you a hero for sure or not. Although martyrdom is nice for the hero image, don’t get me wrong.

But it’s cool, because Shepard is back a couple of years later (you can’t keep a good hero down apparently, especially when she has the financial backing of her biggest political enemy behind her) to figure out what happened to her and what is about to happen to everyone else, with new allies at her side (and a selection of the best old allies, including Tali, without whom the galaxy basically seems not worth inhabiting). If you liked the first game, you’ll like this one. If you didn’t like the first game, it is either a) because you are a bad person or b) because you hated the inventory system. That has been fixed, and all that is left to worry about is the exploration of uninhabited planets, which is not bad per se as long as you don’t give yourself the mistaken impression that you should ever explore them in advance beyond your needs. Because there are way more planets rich in resources than you will ever need to probe.

And if there are unexplored planets that have plot relevance but are not announced except by looking for them? That is a fault of the designer, not the reviewer.

[1] Technically, I still haven’t finished, as there are monetary DLC that seem worthwhile. But it feels close enough for review work.

Red Equinox

You remember those Deathlands guys, with their gender equality and their gun fetishism and their occasional mutations and their ability to teleport around the shattered ruins of the United States trying to find that perfect settlement for forever but otherwise righting wrongs while they keep ending up in the wrong place? Well, in Red Equinox, they got a callback to the second book in the series, which you undoubtedly remember is the one where they teleported for the first time, and ended up in Alaska where they could run into some invading Russians at the land bridge.

How can such a callback exist, you ask? See, this guy got to report on first American contact in the hundred years since the nuclear war, and so he got promoted home to Moscow. And meanwhile, Ryan Cawdor and company got to learn that the American embassy in Moscow has the same teleportation capability as so many of the hidden redoubts scattered around the Deathlands. None of which sounds so terrible, because you just leave, you know? Moscow is like the most dangerous place for an American to be! …too bad they broke the door you need to close to trigger the teleport sequence, eh?

The Hunger Games

I’ve already told you what The Hunger Games is about, back when it was a book. See, in a dystopian future (or alternate sci-fi world if you prefer, the movie makes no indications either way), twelve production districts are held in thrall of a totalitarian Capitol, partly by the extensive number of shock troops monitoring each district and partly by the annual sacrifice of their children to a televised arena deathmatch. And then there’s our heroine Katniss Everdeen, and the beginnings of possible change, and maybe a hint of a love triangle, but mostly just a really cool arena deathmatch and generally interesting characters.

Which is to say, it is extremely similar to the book in almost every respect. Sure, some scenes were trimmed back like always happens, but pretty much, this was a dead-on translation of the story. With one important exception! The story is not told in first-person, which is on one hand obvious, since what movie could be?, but on the other hand, I’m saying there’s not even any occasional narration. I’m also saying this is great news, as it makes Katniss far more likable than when you can never escape from her head, with its anger and its self-doubts. That wasn’t actually so bad in the first book, but I think it will make the next pair of movies far better than the books were.

John Carter

I have been… well, I have been just incredibly busy lately. I mean, like wow. Significant overtime every week since I started my new job, significant percentage of time spent working (instead of “other”) even during the normal 40 hours, no time to finish a single book, nor to even play at a single video game, nor to watch a single movie. Well, sadly that’s untrue, I had time to watch one movie. But I had time to watch it weeks ago and did not have time to review it, which is the actually sad part of that story.

Because, yeah, watching John Carter? There was nothing sad about that at all! Except for how little I remember, of course. There’s this rich Civil War vet who has recently died, and he provides the stories of his adventures to his nephew and heir, none of which would be all that meaningful in the scheme of things except for how the journal in the bequeathment tells of an unexpected journey to a distant land full of flying airships, tall, green insectoid warriors, a particularly awesome canine companion, and of course a princess[1] in search of a savior for her people. It’s all very mythic and heroic, and I think it could have been the next big storytelling event, except that apparently it was just horrifically marketed to anyone who didn’t have fond memories of the century-old books on which it is based.

This is for me a huge disappointment, because I don’t care if everyone in Hollywood has already cannibalized the set pieces and the themes and if the purported audience did not understand what the point of the preview was. Because this is a damn fine story, no matter how stolen and how miscomprehended today, and if people would just walk into the theater and watch it, they’d be all “yay, that was good, make more of them for me now please!” And I know this will not happen, and that even if my review had not been too late, it still would have been far too little. Nevertheless, I will continue to wish[2] and to be willing to go see it again if anyone has interest and a more-flexible-than-mine schedule.

Maybe I’ll grab the books on Kindle if I can find a sufficient overlap of “cheap” and “moderately edited” in the reviews, and then be horrified by just how sexist they are in print! If I do, you will be the second or so to know. I promise.

[1] Spoiler alert: …of Mars!
[2] I mean, still bring back Firefly first, if we’re talking about screen wishes in my arsenal. Obviously. But still.

The Map of Time

You may or may not remember that I started reading The Map of Time on a plane in October, only to lose it on said plane due to a series of circumstances best blamed on myself. Tragically, it took an extremely long time before I admitted I wasn’t going to find another physical copy anytime soon and acquired a Kindle copy instead; and perhaps fittingly, the Kindle came to me in part to make fun of my having lost that very book. And it is one hundred percent fitting that there should be such a circular tale to my reading of the book when it is itself so very concerned with circular tales.

See, there’s this guy who had a prostitute girlfriend, only she was Jack the Ripper’s fifth and final victim, right before he got caught. And before you know it, first Murray’s Time Travel (offering scenic trips to the year 2000 to watch mankind’s final battle against his automaton overlords) and then famed author H.G. Wells are enlisted to help him travel back in time and stop the Ripper before poor Marie Kelly’s demise. And then there are two more stories after that, all set in the same several weeks long period of November, 1896, and with similar time travel plots. You have to watch out for Palma; he pulls so many fake-outs and double blinds within his characters’ time-travelling escapades that you’ll think you’re watching an episode of Lost. From the second season. Or possibly Back to the Future 2. But you know, mostly it’s a period piece, of which I suppose I’ve read quite a few lately, mostly written by Dan Simmons.

My thought? Totally worthwhile, go for it. And then let’s talk about it afterward, because I feel uncomfortable adding more details than I have, which may already be too many, but there’s a lot of stuff to tease out up in here.

Chew: Taster’s Choice

Aside from Unwritten, the other new first-graphic-novel-in-a-series that I have been loaned is Chew, about a police detective afflicted with cibopathy. In the extremely likely event that this term means nothing to you, I’ll tell you something similar to what the second page of the first issue tells you: apparently, there are people who place food (or whatever) in their mouths, and the act of ingesting gives them psychic information from whatever it was they ate. Like, if it’s an apple, they’ll know things about the harvest grove and the local pesticides, or if it’s a burger, they’ll know things about the cow’s life and probably its violent demise, or, well, if it’s a person… you could learn all kinds of things, couldn’t you?

Against this potentially cannibalistic premise[1], we have the life of poor, sad Tony Chu, who to add insult to injury can only eat beets if he wants to avoid getting psychic backwash. He is a cop, tasked with enforcing the federal edict outlawing chicken. And trust me, the drug war metaphors are so thinly veiled that I spent the first couple of issues feeling insulted that someone would choose so facile a soapbox to preach from. But then things got more and more bizarre, and while I can, as of the end of the first book (Taster’s Choice), accept that there’s actually something going on behind the whole bird flu / outlawed chickens thing[2], I also can’t make up my mind if I care. It looks like everything that has happened is important, but almost none of it seemed connected, each piece to another, in this particular book. And when my main character hates his life this much and the plot is this disjointed, it’s hard to find something to grasp onto to bring me back for a second book.

We’ll see, I guess?

[1] Spoiler alert: yep.
[2] Not to mention some justification for it, instead of just “not drugs, lol, chickens” like I really believed was going on at first.

Chronicle

You ever see Akira? I haven’t, but I went to see Chronicle on the strength of it completely reminding me of the version of Akira that’s in my head. That worked out pretty well for me. See, there’s this disaffected teen with a camera, and he wanders around filming everything, like disaffected teens with cameras in movies do. (Well, okay, also like skeptical husbands and best friends and film students and, okay, pretty much anyone in the last 15 years who has ever had a camera in a movie.) And he even meets a blogger chick with her own camera at a party, but before you have time to realize how tragically underused she’s going to be, even before he gets a chance to consider being into her, she starts flirting with his cousin instead.

Which doesn’t really leave a lot of conflict, just 80 minutes of emo misery, right? Well, no, but only because he and his cousin and his cousin’s class president friend find a hole in the ground that leads to a glowing macguffin that gives them all, y’know, powers. And then they start figuring out how to use their powers, and how to use their powers to change their lives. And then, you know, other things happen. Good psychology, good superheroing, good primary cast, mediocre supporting cast (with one infuriating exception), really good use of multiple cameras (considering the context), plus also it’s set in Seattle, if that has any relevance.

It’s not a great movie, but it’s a pretty good one, and considering this is February? It’s close to great after all.

Mockingjay

I had been given appropriately low expectations of the final book of the Hunger Games trilogy. Expectations such as that I would really despise the Mockingjay herself, narrator Katniss Everdeen, and that the focus shift from dystopic public combat to rebellion also marked a loss of focus for the story as a whole. And you know… those things certainly have some truth to them.

Katniss isn’t a combatant in the Hunger Games anymore; instead, she’s the public face of the rebellion, which has caught fire just as predicted, which would be more okay if only one of her two possible boyfriends wasn’t the public face of the government against which they are rebelling. And things just get worse for her from there. It’s still an interesting world, and I still cared about what happened to it, but Katniss is never so compelling as when she’s in the arena fighting for her life against all the other tributes, and sure enough, those days are over. Plus, a year and a half has gone by, and the fact that she not only still hasn’t come to any kind of conclusion about the third of the story that is her love life, but actually keeps escalating the frequency of her lashings out against each of them and in fact everyone else in her world instead? It makes it really hard to believe she’d keep inspiring love from some people and loyalty from so many others.

Still, there’s a book here either way, because not learning a conclusion to the rebellion is untenable, and because people don’t have to like their Mockingjay personally to see her utility as a symbol. And her fate in that regard was inevitable, if only because the people watching her on TV can’t read her thoughts. To answer the obvious question,  the conclusion was satisfying; it’s just hard to read a book with a narrator that has grown mostly unlikable, especially if she isn’t locked in mortal combat often enough to mask what I didn’t like about her.

Unrelated prediction: the movie will succeed or fail on the strength of their Haymitch actor alone. That guy? He’s compelling.