Tag Archives: Umbrella-verse

Zero Hour

So far, there are seven books in the Resident Evil series; of those, five of them are based on entries in the videogame series of the same name. The most recent, Zero Hour, is a prequel in much the same way that the game Resident Evil Zero was. Well, ha ha, that’s an understatement, since it’s not only a novelization of that game, but also the most by-the-numbers novelization of the whole series.

Credit where it’s due, the author has taken on a somewhat herculean task here. It’s hard to write the book of a game whose main focuses (after shooting zombies, I mean) are holding onto ammunition and solving crazy spy puzzles, without devolving into ridiculous parody. Somehow, she manages to take it all seriously, in part by paradoxically keeping the characters aware of the farce of it all. There are things you accept in a game that nobody would in real life, and the ability to roll their eyes at having to light the lamps in the right order to release the gate is exactly the same kind of ability that keeps them sane in the face of bio-engineered hordes thirsty for their blood. And, y’know, their juicy, delicious brains.

On the downside, like I said, this is the least good adaptation. Sure, the characters are allowed to get out of some fights in a way that the game characters are not, and sure, they laugh at the craziness, but I’m pretty sure I don’t remember ever reading a quite so faithful account of what weapons and ammo are picked up when, and how close they are to running out. But, other than how badly that grates, it’s a perfectly serviceable book of its type, and as in other entries in the series, she adds touches here and there that make the book hers outside the confines of the games. Still, if you don’t just absolutely adore the whole Umbrella-verse, there’s no point to picking it (or any of the others) up.

Resident Evil: Apocalypse

mv5bmtc1ntuxmzk0nl5bml5banbnxkftztcwndq1mdizmw-_v1_sy1000_cr006721000_al_Mmmm. Zombies.

I’ve been waiting for this movie since the end of opening day for Resident Evil, when they left a big blatant hook for a sequel. And I waited. And I waited. Then there was a teaser preview that literally jerked my head toward the screen when I realized what they were advertising, but that was over a year ago. So naturally, when the time came, I ended up having to wait three days before I could finally go see it. Then again, this is a movie about dead people getting up and walking around, so maybe three days is appropriate.

I’m obviously a fanboy for both this kind of movie and for the Resident Evil console game series, so I’ll try to temper that. One thing I’m not a fanboy of is videogame-to-movie adaptations. I mean, I invariably go and see them, but then I almost as invariably bitch about how awful they were. (See Mortal Kombat or Super Mario Bros., say. Or more to the point, don’t. Really.) So I went into the original movie with lowered expectations, and was very pleasantly surprised by it being both an excellent zombie film in its own right as well as a pretty good adaptation; they avoided the trap of basing things too heavily on the game.

This time, as above, yeah, I had high expectations. And this time, they didn’t avoid the based on a game trap. Particularly, Jill Valentine and the Nemesis creature looked like they had been lifted straight out of the game. (The saving grace is that both looked perfect, not just like an attempt gone awry.) On the bright side, this is almost my only complaint with the movie. There was too much hand-to-hand combat for a scenario where being wounded by a zombie turns you into a zombie, and the combat they had was choppily edited.

Everything else about the movie was gravy, though. Good (if unoriginal) plot: Everybody is trapped in the city by the evil multinational pharmaceuticals corporation that fucked up and released an unstoppable viral zombie outbreak. The few survivors make alliances inside and outside the city in an attempt to find a way out. Meanwhile, an unstoppable mega-zombie (excuse me, biological weapons project) armed with a rocket launcher is stalking the people skilled enough to survive all the zombies and zombie Dobermans. Good acting, which is to say it was never quite overwrought with farcical camp drama, but also not overwrought with laughable attempts at real drama. And let’s not forget the randomly zombified topless dancers.

Basically, it comes down to the genre. If you like zombie movies, you should see this one. It’s a nice break from the remake mania that has plagued the last couple of years, even if it isn’t quite as scary as the first Resident Evil. If you don’t go for the particular zombie subgenre of horror, this is nowhere near enough horror movie to pull you in on its own. See Night of the Living Dead or Dawn of the Dead instead, as those are both brilliant character study pieces, with zombies merely as the backdrop. (Only original Romero will do.)

And if you don’t like horror movies at all, well, that’s just crazy talk. Honestly, I don’t even know what to do with information like that.

Added note for fetishists: No zombies were frozen in the filming of this picture.