{"id":167,"date":"2006-03-13T17:12:00","date_gmt":"2006-03-14T00:12:00","guid":{"rendered":"http:\/\/replicatedmeat.nocturne.org\/wordpress\/?p=167"},"modified":"2013-01-12T13:49:02","modified_gmt":"2013-01-12T19:49:02","slug":"geist","status":"publish","type":"post","link":"https:\/\/delirium.org\/?p=167","title":{"rendered":"Geist"},"content":{"rendered":"<p>I finished another game. Only, it wasn&#8217;t for the 360 nor was it for the PC. It&#8217;s definitely been a while since I&#8217;ve wrapped up an old-gen title. So, neat, go me. <a href=\"http:\/\/www.amazon.com\/exec\/obidos\/ASIN\/B0002IQOPU\/\">Geist<\/a> is a pretty clever game. After getting captured in a rogue corporation&#8217;s secret lab, a federal agent finds himself ripped from his body and reprogrammed to inhabit other people as part of a political bid for power. Except, a little ghost girl mucks things up before the mental reprogramming takes hold, and Raimi is left to wander the underground structure incorporeally, inhabiting computers, faucets, rats, or people: whatever is necessary to get him closer to the secret of the lab and a way to prevent it from coming term, and whatever it takes to find and reclaim his own body.<\/p>\n<p>Anytime the game is about the FPS, it is fairly serviceable but on the whole subpar. Anytime the game is about being a ghost, taking over devices to use against the enemies or to frighten them enough that they lose control and can be taken over, though? Pretty darned cool. I&#8217;ve definitely never played anything like it, and that&#8217;s not something I get to say that often anymore. Wrap it up in a bow with a decent storyline and the novel concept of a ghost girl that isn&#8217;t intended to strike dread into my heart, and I&#8217;ll have to say that I was pretty happy with it.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I finished another game. Only, it wasn&#8217;t for the 360 nor was it for the PC. It&#8217;s definitely been a while since I&#8217;ve wrapped up an old-gen title. So, neat, go me. Geist is a pretty clever game. After getting captured in a rogue corporation&#8217;s secret lab, a federal agent finds himself ripped from his [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[378,1271],"class_list":["post-167","post","type-post","status-publish","format-standard","hentry","category-software","tag-first-person-shooter","tag-nintendo-gamecube"],"_links":{"self":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts\/167","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=167"}],"version-history":[{"count":0,"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts\/167\/revisions"}],"wp:attachment":[{"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=167"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=167"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=167"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}