{"id":7609,"date":"2021-08-06T10:31:51","date_gmt":"2021-08-06T16:31:51","guid":{"rendered":"https:\/\/www.delirium.org\/?p=7609"},"modified":"2021-08-06T10:31:51","modified_gmt":"2021-08-06T16:31:51","slug":"a-way-out","status":"publish","type":"post","link":"https:\/\/delirium.org\/?p=7609","title":{"rendered":"A Way Out"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-7611\" src=\"https:\/\/www.delirium.org\/wp-content\/uploads\/2021\/08\/A_Way_Out_Logo-214x300.jpg\" alt=\"\" width=\"214\" height=\"300\" srcset=\"https:\/\/delirium.org\/wp-content\/uploads\/2021\/08\/A_Way_Out_Logo-214x300.jpg 214w, https:\/\/delirium.org\/wp-content\/uploads\/2021\/08\/A_Way_Out_Logo.jpg 267w\" sizes=\"auto, (max-width: 214px) 100vw, 214px\" \/>I found it difficult to classify <a title=\"A Way Out for the XBox One, at the XBox store\" href=\"https:\/\/www.microsoft.com\/en-us\/p\/a-way-out\/BWVBNCMF22ZK\" target=\"_blank\" rel=\"noopener\">A Way Out<\/a>. It&#8217;s nearly a walking simulator, but too interactive for that. (It does frequently occupy the same story-telling space, though.) It&#8217;s on occasion a shooter. It&#8217;s definitely a light puzzle solver, going back almost to the middle days of your Kings&#8217; Quests. I guess the best way to describe it is as a two player split screen[1] interactive movie, about breaking out of prison.<\/p>\n<p>It&#8217;s also about more than that, in much the way that the TV series Prison Break was. I think it is fair to say that between watching all five(?) seasons of that, consuming two versions of Shawshank, and playing this game to completion, I will have no problems if I ever find myself in, er, diminished circumstances.<\/p>\n<p>Downsides: antihero types. You are, after all, playing one of two people who wants to escape from prison, seeking revenge. But it&#8217;s rarely a dark take; mostly, in fact, it is kind and humanizing of everyone involved. It&#8217;s like, some people in prison are a danger to society and need to never come back. But some people in prison just, y&#8217;know, do crimes sometimes, and that doesn&#8217;t automatically make them bad people, even though probably you don&#8217;t want to have a crime done to you.<\/p>\n<p>I bet that doesn&#8217;t make sense.<\/p>\n<p>[1] Even if you play it online[2]! I found this at first pretty annoying but ultimately it grew on me. Thanks to illness in the house, we weren&#8217;t going to play couch co-op anyway. But at least it affirmatively worked, so now we can play Borderlands <em>not<\/em> on the couch, which means I won&#8217;t hate everything while trying to play it.<br \/>\n[2] Which is why even though I finally got a Series X, I played this on the XBox One. Mary, on the other hand, got the fancy treatment.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I found it difficult to classify A Way Out. It&#8217;s nearly a walking simulator, but too interactive for that. (It does frequently occupy the same story-telling space, though.) It&#8217;s on occasion a shooter. It&#8217;s definitely a light puzzle solver, going back almost to the middle days of your Kings&#8217; Quests. I guess the best way [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[436,1284,1329,1290],"class_list":["post-7609","post","type-post","status-publish","format-standard","hentry","category-software","tag-adventure","tag-third-person","tag-xbox-game-pass","tag-xbox-one"],"_links":{"self":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts\/7609","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7609"}],"version-history":[{"count":3,"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts\/7609\/revisions"}],"predecessor-version":[{"id":7613,"href":"https:\/\/delirium.org\/index.php?rest_route=\/wp\/v2\/posts\/7609\/revisions\/7613"}],"wp:attachment":[{"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7609"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7609"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/delirium.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7609"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}