Flower

41MZscmDiuLHaving covered the media I consumed whilst packing and then waiting in the airport for hours on end to die, violence and bloodshed hounding me from every quarter, it feels only right that I should have found a calm, meditative game like Flower to ease my mind as my weekend in the wilds of Danville, CA progressed. And it feels all the more right that I was playing a game in which dull, lifeless yellowed or grey fields should transform into lush greenery under my expert controller-tilting when you consider how similarly yellowed were the steep hills surrounding the house on all sides. (But seriously, there’s something incredible about the sunlight, and especially the afternoon’s last gleaming, on those too steep hillsides, dotted now and again with lone trees.)

So, there’s this game for the various Playstations (I did it on the 4, but there are other options) in which you are the wind, and you move flower petals around. And… that’s the whole game, basically. If your gust of wind passes over a new flower, you get one of its petals, until you are eventually a whirling maelstrom of color and delight, rushing across the landscape, transforming it as you go. Then later, there are some blasted urban cityscapes, and, let’s face it, if it were not so calm and beautiful, it would be an environmental screed.

But, while it did not end up feeling screedy, it was certainly environmental, and there’s really not a whole lot else to it, except for being pretty. Still, it was fun. Or maybe I was just very amused by the ten-year-old with whom I was sharing the controller and his claims of knowing how to embrace the flower. At first, it was a zen koan that deepened my attachment to the game; by the time I realized that “embrace the flower” was simply code for “I’m playing this game better than you are”, the attachment already existed. The more positive Amazon reviews say that the game has a different, deeply emotional, experience available to each player. I suppose this counts as that?

2 thoughts on “Flower

  1. Rachelle

    I really enjoyed Flower. At the end of a rough day, it’s a great way to just relax.

    You should play Journey, made by the same people. Visually stunning, and if you’re online, you can interact with other players. Beautiful soundtrack, too.

    Reply
  2. Chris Post author

    I bet it would be highly replayable, since there’s basically no wrong action to take.

    Journey: funny story about that. See forthcoming review…

    Reply

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