So, after that long Half-Life detour, I finally did get around to playing Doom 3. And then came a very frustrating interlude this morning when, less than 10 seconds from victory, my wireless/optical mouse crapped out and I had to start all over. (Well, okay, just the last battle all over. Still, though. It was stressful.) In any case, after a 20 minute struggle to fix the mouse and a 2 minute struggle to replay that end bit, I have now finished.
Was it exactly the same as Doom and Doom 2 and Quake and etc.? Well. It still didn’t have a story the way Half-Life does. I mean, it has a story, and a pretty good one. But it’s basically the story of everything that led up to the endoomening. Space marine wandering around the planet Mars shooting demons, that part is identical, but now it has prettier graphics and a backstory. Which is to say, the fun in the game is seeing the graphics, but not in seeing how it turns out. Still, the backstory part is an improvement over the original Doom. I’d compare it to Doom 2 as well, but that would require me to remember anything, anything at all about that game that would distinguish it from the original. As for the Quake comparison, well, Quake sucks as a single player game, so this is much better than that. So, to answer the actual question: it’s different, but only cosmetically.
That’s okay, though. Going into Hell with guns blazing to save humanity is its own reward. On top of that, the graphical and auditory enhancements have made it pretty spooky. Okay, there’s no good reason in-game why you can’t have the flashlight and a weapon out at the same time. But it would ratchet the tension way down, and the whole point of the Doom franchise is to be twitching around at every noise afraid of being blasted into a lava pit by a giant beholder (which we call a cacodaemon, because this isn’t Dungeons and Dragons, but I think I know a beholder when I see one, thanks). It succeeds masterfully at this aspect, and the backstory-gathering is all gravy on top of that.
I hope they wait for Doom 4 until we’re at another full leap forward technologically, because otherwise they’re really going to have to write an engrossing plotline after all, and id’s only real innovative strength (at least, that others don’t do as well at or better) is the iconic shock image, eg Doom’s missile-launching minotaur or Wolfenstein’s power-armored Hitler. Good Stuff, yeah, but only so good when games that are chock full of plot are in the same place on the store’s shelf, for the same price.
When I first saw the preview for
Sure, there are lots of mummy movies. Like the one with Brendan Fraser and the one with Abbott & Costello. And there are lots of JFK movies, like the one with Martin Sheen and the one by Oliver Stone. And there are lots of Elvis movies, like, um… y’know, it’s weird that people don’t make Elvis movies, but I guess there’s still Jailhouse Rock and the one with the clambake.
The first good thing I can say about
The thing is, this was a good movie. Several inevitable games of 

One of the draws of horror movies, I think, is the predictability. You know that when the group of college greeks heads to the mysterious island to have a contest to see who can find the most pairs of underwear that have been scattered about the place while handcuffed to each other in boy-girl pairs, certain things are assured to result.
This happens to me all the time. I’ll go to a theater, get in right on time or a smidge early, and the place is empty. Then, before the end of the previews, or even a few minutes into the movie, a handful of other people show up and my dreams of having the place empty are crushed. Who are these people with no interest in previews? And especially, who are these people who don’t mind missing some of the movie? I mean, if it was a kid movie and they’re bringing the five year-old and the infant, okay, no big. It’s hard to run on time under circumstances like that. But for quality slasher horror, I just can’t imagine the excuse. Unless you’re bringing the five year-old and the infant. Obviously, that would be different.
Several weeks ago, a friend of mine recommended a horror author I’d managed to never hear of, Richard Matheson. I found a copy of